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Co-lab :collaborative design survey Elizabeth Herrmann + Ryan Shelley = RAS+E.

By: Contributor(s): Material type: TextTextPublication details: Thames & Hudson 2015Description: 239 pages : illustrations (some color) ; 24 cmISBN:
  • 9789063693732
  • 9063693737
Other title:
  • Colab [Spine title]
Subject(s): DDC classification:
  • 745.2 741.601 23 SID-B-11608
LOC classification:
  • TS171.4 .H47 2015 NC997
Contents:
Collaboration culture -- Case studies.
Summary: The object of Co LAB is to promote the ideals and methods of contemporary design collaboration by informing on cultural context, surveying some unexpected practitioners, and highlighting techniques and practices that apply to studio work and forward-thinking education initiatives. There will be three main sections with 10-20 short-burst chapters in each, befitting the collection/handbook format. 1. Collaboration+Culture: Why Collaborate? This section addresses specific topics on the strides, setbacks, and influence of collaboration on our culture. By asking what's happening? and distilling theory and research down into a palatable set of very brief essays with a heavy use of photographic examples, we better understand how the cultural puzzle pieces fit and how to move forward. 2. Collaboration+Design: Theory at Work Case Studies and guest profiles of collaborative. Some designers and artists generate their own spread or written narrative, while others are profiled by the authors. Brief and diverse, the quantity and curation of profiles illuminate behind-the-scenes processes, while providing perspectives that do not exist in any other design resources. 3. Collaboration+Education: Duo It Yourself Neil Postman argued that we must reclaim education from mere job training and that interaction is ground zero for shifting a culture. Projects, programs, and themes are highlighted, many from collegiate education, including the growing block of open-ended hacker/make spaces and areas of study that blend technology, design, art, and engineering. The authors build an argument for presentness, collaboration, and physical proximity in modern design education and professional practice.
List(s) this item appears in: SIT Location: Reference Section Books 1
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Holdings
Item type Current library Call number Status Notes Date due Barcode
Books Books Symbiosis Institute of Design On Display 745.2 SID-B-11608 (Browse shelf(Opens below)) Available SID-B-11608
Books Books Symbiosis Institute of Technology, Lavale hill base, Pune General Stacks 745.2/HER (Browse shelf(Opens below)) Available WORDI/2019/CRB/518 SIT-B-16530

"Designed, written, illustrated, and edited by Elizabeth Herrmann and Ryan Shelley (ras+e)"--Front cover flap.

Includes bibliographical references (pages 238-239).

Collaboration culture -- Case studies.

The object of Co LAB is to promote the ideals and methods of contemporary design collaboration by informing on cultural context, surveying some unexpected practitioners, and highlighting techniques and practices that apply to studio work and forward-thinking education initiatives. There will be three main sections with 10-20 short-burst chapters in each, befitting the collection/handbook format. 1. Collaboration+Culture: Why Collaborate? This section addresses specific topics on the strides, setbacks, and influence of collaboration on our culture. By asking what's happening? and distilling theory and research down into a palatable set of very brief essays with a heavy use of photographic examples, we better understand how the cultural puzzle pieces fit and how to move forward. 2. Collaboration+Design: Theory at Work Case Studies and guest profiles of collaborative. Some designers and artists generate their own spread or written narrative, while others are profiled by the authors. Brief and diverse, the quantity and curation of profiles illuminate behind-the-scenes processes, while providing perspectives that do not exist in any other design resources. 3. Collaboration+Education: Duo It Yourself Neil Postman argued that we must reclaim education from mere job training and that interaction is ground zero for shifting a culture. Projects, programs, and themes are highlighted, many from collegiate education, including the growing block of open-ended hacker/make spaces and areas of study that blend technology, design, art, and engineering. The authors build an argument for presentness, collaboration, and physical proximity in modern design education and professional practice.

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