BEGINNING ANDROID GAMES:GET STARTED WITH GAME APPS DEVELOPMENT FOR THE ANDROID PLATFORM
Material type: TextPublication details: NEW YORK(USA) PAUL MANNING(FOR APRESS) 2011Description: xvi,669ISBN:- 978-1-4302-3042-7-
- 005.3/ZEC
Item type | Current library | Collection | Call number | Status | Notes | Date due | Barcode |
---|---|---|---|---|---|---|---|
Books | Symbiosis Institute of Computer Studies and Research Android | Reference | 005.3/ZEC (Browse shelf(Opens below)) | Available | ANDRIOD,GAMES,GAME DESIGN,GAME ENGINE,GAME PROGRAMMING, | SICSR-B-18813 |
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005.3/ZEC BEGINNING ANDROID GAMES:GET STARTED WITH GAME APPS DEVELOPMENT FOR THE ANDROID PLATFORM |
This book offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.
The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:
•The fundamentals of game development
•The Android platform basics to apply those fundamentals in the context of making a game
•The design of 2D and 3D games and their successful implementation on the Android platform
ANDRIOD/RACK(REF.)
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