Video game design :principles and practices from the ground up (Record no. 596247)

MARC details
000 -LEADER
fixed length control field 03241cam a2200457Ii 4500
001 - CONTROL NUMBER
control field 937371551
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20171225140646.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151020t20162016enka b 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2015954101
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781472567482
Qualifying information pbk.
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 147256748X
Qualifying information pbk.
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)937371551
040 ## - CATALOGING SOURCE
Original cataloging agency CDX
Language of cataloging eng
Description conventions rda
Transcribing agency Symbiosis Institute of Design
Modifying agency YDXCP
-- OCLCO
-- OCLCF
-- IBI
-- OCLCQ
-- UAB
-- IUL
-- NYP
049 ## - LOCAL HOLDINGS (OCLC)
Holding library NYPP
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number GV1469.3
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number S26 2016
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81
Edition number 23
Item number SID-B-11238
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Salmond, Michael,
Relator term author.
245 10 - TITLE STATEMENT
Title Video game design :principles and practices from the ground up
Remainder of title
Statement of responsibility, etc Michael Salmond.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Fairchild Books
Date of publication, distribution, etc 2016
300 ## - PHYSICAL DESCRIPTION
Extent 270 pages :
Other physical details illustrations (chiefly color) ;
Dimensions 27 cm.
365 ## - TRADE PRICE
Price amount 1866.28
Price note Rs
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references (page 257) and index.
520 ## - SUMMARY, ETC.
Summary, etc Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.<br/><br/>Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.<br/><br/>With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.<br/><br/>Interviewees include:<br/><br/>James Portnow, CEO at Rainmaker Games<br/>Brandon Sheffield, Gamasutra.com/Game Developer magazine<br/>Steve Gaynor, co-founder The Fullbright Company (Gone Home)<br/>Kate Craig, Environment Artist. The Fullbright Company (Gone Home)<br/>Adam Saltsman, creator of Canabalt & Gravity Hook<br/>Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero)<br/>Tyson Steele, User Interface Designer, Epic Games<br/>Tom Francis, Game Designer, Gunpoint & Floating Point<br/>Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway.<br/>Kenneth Young, Head of Audio, Media Molecule<br/>Rex Crowle, Creative Lead, Media Molecule
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Authorship.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Design.
Source of heading or term fast
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Authorship.
Source of heading or term fast
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design.
Source of heading or term fast
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908 #4 - PUT COMMAND PARAMETER (RLIN)
Put command parameter GV1469.3
908 #4 - PUT COMMAND PARAMETER (RLIN)
Put command parameter QA76.76.C672
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Books
945 ## - LOCAL PROCESSING INFORMATION (OCLC)
a .b209249651
946 ## - LOCAL PROCESSING INFORMATION (OCLC)
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949 #1 - LOCAL PROCESSING INFORMATION (OCLC)
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Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Date checked out Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     Symbiosis Institute of Design Symbiosis Institute of Design On Display 25/12/2017 1 794.81 SID-B-11238 SID-B-11238 02/08/2022 23/07/2022 1866.28 25/12/2017 Books