000 00839nam a22001577a 4500
008 180820b xxu||||| |||| 00| 0 eng d
020 _a978-1-4842-3230-9
082 _a005.13/JOH
100 _aJOHNSON, PHILLIP
245 _aMAKE YOUR OWN PYTHON TEXT ADVENTURE: A GUIDE TO LEARNING PROGRAMMING
260 _aU.S
_bAPRESS PUBLISHER
_c2018
300 _axi, 149
520 _aLearn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.
650 _aPYTHON
942 _2ddc
_cB
999 _c603455
_d603455