| 000 | 00839nam a22001577a 4500 | ||
|---|---|---|---|
| 008 | 180820b xxu||||| |||| 00| 0 eng d | ||
| 020 | _a978-1-4842-3230-9 | ||
| 082 | _a005.13/JOH | ||
| 100 | _aJOHNSON, PHILLIP | ||
| 245 | _aMAKE YOUR OWN PYTHON TEXT ADVENTURE: A GUIDE TO LEARNING PROGRAMMING | ||
| 260 |
_aU.S _bAPRESS PUBLISHER _c2018 |
||
| 300 | _axi, 149 | ||
| 520 | _aLearn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more. | ||
| 650 | _aPYTHON | ||
| 942 |
_2ddc _cB |
||
| 999 |
_c603455 _d603455 |
||