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MAKE YOUR OWN PYTHON TEXT ADVENTURE: A GUIDE TO LEARNING PROGRAMMING

By: Material type: TextTextPublication details: U.S APRESS PUBLISHER 2018Description: xi, 149ISBN:
  • 978-1-4842-3230-9
Subject(s): DDC classification:
  • 005.13/JOH
Summary: Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.
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Holdings
Item type Current library Call number Status Notes Date due Barcode
Books Books Symbiosis Institute of Computer Studies and Research Python 005.13/JOH (Browse shelf(Opens below)) Available PYTHON SICSR-B-19526

Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more.

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